Employer listing
Principal Software Engineer - Avatar Personalization
Roblox
San Mateo, Ca · hybrid · full time · Principal
$295,250 - $345,040
About the Role
As a Principal Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of avatar technology, creating systems that make Roblox avatars simple and delightful to use. You will tackle major architectural projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers.
You'll work with avatar technologies such as animation, clothing, hair, and shading.
Responsibilities
- Implement groundbreaking features in the Roblox game engine to build advanced avatar systems.
- Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratch.
- Enhance avatar fidelity and uniqueness on Roblox.
- Use the Roblox game engine to build vertical applications across mobile, tablet, PC, and console.
- Refactor and improve existing codebase, establishing architectural standards for system reliability, performance, and test coverage.
- Collaborate across teams to support a global user-generated gaming platform.
- Implement systems in a combination of C++ and Lua.
Qualifications
- 8+ years of professional experience working on a consumer-facing game engine and/or game application.
- Proficiency with C++, 3D math, data structures, algorithms, and networking.
- Experience working on character building and customization systems, editors, and content creation tools.
- Experience building online console or mobile game titles.
- Experience with game or film character systems such as animation, rigid-body or cloth/hair physics, or shading.
Benefits
Full-time employees are eligible for equity compensation and comprehensive company benefits.