Employer listing
Director of Engineering – Studio Systems
Roblox
San Mateo, Ca · hybrid · full time · Director
$399,420 - $457,970
About Roblox Studio
Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. As creation on Roblox grows more sophisticated, Studio must continue evolving as a world-class development environment for interactive 3D experiences, investing heavily in scripting, debugging, architecture, and core IDE capabilities including performance.
The Role
We are seeking a Director of Engineering for Studio Systems to lead a critical area of Roblox Studio’s technical foundation. You will be accountable for the architecture, execution, and long-term evolution of core systems that power Studio’s IDE and developer workflows (scripting, debugging, toolchain, and core architecture).
Responsibilities
- Own the technical direction and delivery of major investments across Studio’s core systems.
- Lead teams working on foundational areas such as scripting, debugging, toolchain, architecture, and related developer workflows.
- Set and uphold a high engineering quality bar for performance, reliability, maintainability, and extensibility.
- Lead senior engineers and managers across multiple teams.
- Drive alignment and execution across Studio, Engine, Product, Design, Infrastructure, and partner teams.
- Partner with executive leadership to translate long-term technical strategy into durable roadmaps and organizational plans.
- Help shape Studio into a best-in-class development environment for both emerging creators and professional developers.
- Contribute to the future direction of AI-assisted creation workflows where they intersect with Studio’s core systems.
Qualifications
- 15+ years of engineering experience, including leadership of large-scale and long-lived technical systems.
- Proven leadership through major architectural, tooling, or platform transitions.
- Strong experience building developer tools, IDEs, editor technologies, or other sophisticated technical products.
- Deep technical background in systems engineering, including substantial experience with C++.
- Familiarity with creator tools and workflows, especially in game development, 3D creation, or interactive development environments.
- Track record of delivering reliable, high-quality systems in complex production environments.
- Strong technical judgment and communication skills at technical and executive levels.
- Experience with AI-assisted creation, intelligent tooling, or LLM-powered workflows is a plus.
Benefits
Full-time employees are eligible for equity compensation and comprehensive benefits.