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Software Engineer, Data Access

Roblox

San Mateo, Ca · hybrid · full time · Entry Level

$153,120 - $196,750

About the Role

Join Roblox’s Data Access team within Infra / Storage to build EaaS (Entities-as-a-Service), a large-scale managed OLTP access and management platform powering tens of millions of queries per second. EaaS abstracts distributed databases and caching systems behind a consistent developer experience, enabling teams to build and operate stateful systems at massive scale.

The team works at the intersection of distributed systems engineering, reliability engineering, and platform architecture to improve Roblox-wide scale and stability. This position is part of Early Career Talent.

Responsibilities

  • Build and evolve EaaS, Roblox’s managed OLTP access platform.
  • Design infrastructure that abstracts distributed databases and caching systems behind a consistent, safe, and productive developer experience.
  • Improve distributed-system reliability and scalability through adaptive flow control, workload isolation and governance, efficient database usage, and large-scale caching behavior.
  • Lead end-to-end technical execution, including architecture, implementation, rollout, production operations, and incident response for mission-critical infrastructure.
  • Analyze production traffic patterns and failure modes to improve reliability, operational predictability, and scalability.
  • Improve platform safety, observability, deployment reliability, and operational excellence.
  • Partner with teams across Roblox to address scalability and reliability challenges for critical production workloads.

Qualifications

  • At least 1 year of experience building large-scale backend or infrastructure systems.
  • Proficiency in one or more programming languages, such as C#, C++, Go, or Python.
  • Curiosity and passion for solving open-ended problems, understanding systems deeply, and developing solutions collaboratively.
  • Strong teamwork and ability to collaborate across functions and teams.
  • A long-term mindset toward collaboration and system development.

Preferred Experience

  • Understanding of systems operating at high query rates with low-latency requirements.
  • Experience with infrastructure or performance-critical backend systems.

Location and Schedule

  • San Mateo, California; full-time salaried employment.
  • Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional office presence Monday and Friday unless otherwise noted.

Compensation and Benefits

  • Annual base salary range: $153,120–$196,750 USD.
  • Actual base pay depends on professional background, training, experience, location, business needs, and market demand, and may fall outside the expected range. The range may change.
  • Full-time employees are eligible for equity compensation and benefits.

Recruiting and Work Authorization

  • Reasonable accommodations are available during recruiting for candidates with qualifying disabilities or religious beliefs.
  • For US-based roles, Roblox may be unable to employ candidates with work authorization tied to certain US visa categories or support future H-1B sponsorship at this time.

Benefits

Full-time employees are eligible for equity compensation and benefits; specific benefits are not detailed in the posting.