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Software Engineering Intern - Summer 2027 (Remote)

Riot Games

Los Angeles, Ca · remote · internship · Intern

Salary not specified

About the Role

Software Engineers at Riot bring deep knowledge of specific technical areas and also value the opportunity to work in many broader domains. Our engineers are player-focused and aim to find solutions that make players excited to experience our games.

As a Software Engineer Intern, you’ll be exposed to both new and current technology while building innovative solutions to overcome high-volume obstacles and deliver player value.

Applying to this role will provide eligibility for all software engineering roles open across our products. We will do our best to match you with a product and team that fits your interests and experience, but note that it also depends on availability.

Potential Responsibilities

  • Collaborate closely with other developers to create player-facing features for our live games, such as League, TFT, or VALORANT
  • Build back-end services to allow our games to take advantage of shared social, client and platform features
  • Write code to handle processing real-time data of our various game teams
  • Learn to operate services on a global scale for millions of players
  • Build and maintain SDKs and APIs that are used by internal game customers to power their games

Required Qualifications

  • Graduating in the 2028 calendar year
  • Currently enrolled in a Computer Science, Engineering, or Technology related degree program
  • Coding experience with an object-oriented programming (OOP) language (e.g. Java, C++, C#)
  • Knowledge of data structures and algorithms
  • Minimum GPA of 2.5
  • Available to work full-time hours for the 12-week internship duration

Desired Qualifications

  • Experience as a software developer, including internships or part-time
  • Experience with software development life cycle (SDLC) and agile development practices
  • Familiarity with software development best practices like unit testing, functional testing, integration testing, continuous integration and deployment (CI/CD)
  • Portfolio or website link (e.g. GitHub) with a collection of original work and/or projects
  • Experience working on a video game or related project, particularly in Unity or Unreal Engine

Work Authorization

  • Candidates must be legally authorized to work in the United States for the duration of the program.
  • This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions.

Application Information

  • Applications Close November 6th, 2026
  • Hourly rate: USD $58.37/hr

Benefits

Paid internship with participation in a 401(k) plan, in-game perks, Play Fund access, and intern-focused networking events.